The only way to escape from this evil fate is … At the end, fight the Giant Skeleton enemy. This time, you have to fight them. After warping to the right place (as described in section XV), walk right and out of the warp room. Welcome to our collection of Castlevania: Aria of Sorrow, cheats, cheat codes, wallpapers and more for GBA .Visit our dedicated Castlevania: Aria of Sorrow message board to discuss this game with other members. For the first half of the fight, Balore smashes his fists up and down and swings them around. Fight more Slimes, Bomber Armors and the like. When he's finally about ¿ damaged, his other eye will open and he'll begin to shoot a fire beam along the ground that is also hard to avoid. Drop down to the bottom, and this time, go right into the next room. Make sure to equip the Undine soul once at the surface of the room at the top of the room so you can stand on the surface of the water. You'll fight a new enemy in a corridor we've already been through, called an Alura Une, as well as some more Rippers. Warp to the room with Giant Bat soul candle, and Balore is considered to be still alive and can be fought.
. As you head right through this corridor, you'll run into two new enemies for you to fight. Basically, you want to work your way through this room covered in water and whatnot to the door leading out of the room at the top left. The first form is Dracula-like, firing three-way fireballs and spherical orbs. However, Soma then proceeds to form a Magic Seal to encapsulate him. Then, Genya walks in behind you and offers to take care of Yoko so that you can go. VS Collector. One is the Poison Worm, who is basically a weak worm (like the Giant Worm), but one that can poison you if he hits you. Fight off the various enemies here and get to the bottom of the room, where you can go through the floor to the room below. In here, as we did on our first trip through this area, kill the Nightmares, Unes and Giant Worms as you head right, and through to the next room. Box Art. In here, immediately be ready to fight some Gargoyles, as well as a new enemy called a Gladiator (who are incredibly annoying). It's linear and simplistic to do. Re-fight the Man-Eater, then go right. Once back up, swing a quick right into a new corridor. Fight your way back through this room heading left. This room is large, but nothing we haven't seen, so it doesn't merit more of a walkthrough for it. Swim up once all the way to the right, avoiding the Needles as you go. Once there, go right and out of the warp room. Badass Spaniard: Soma Cruz, at least in the translated version. For Castlevania: Dawn of Sorrow on the DS, a GameFAQs message board topic titled "Which Balore fight was better: the one from AoS or the one from DoS and PoR? Once down, go left, where you'll fight an interesting new enemy called a Man-Eater. I'll give you rough instructions to explore areas of the castle now open because of the Giant Bat soul. You'll fight weak, early-of-the-game enemies here - Skeletons, Bats and Tiny Devils. You'll fight many familiar foes in here, as well as a new wheel-like enemy called a Bael. The only aspect of Aria of Sorrow that is even intended to be original is the game's Soul-based magic system. In this room is a sword waiting for you, the Osafune. In this next long corridor, there isn't a whole lot of enemy resistance. You can get this as many times as you want, you just need to leave the room to reset it. Make sure to add it all to your map, then climb up on the left side and go through the ceiling there to a small room above. Then, go back left to the previous room, where you'll need to face off with the Medusa Heads, Erinys and the Arc Demon once more. Make sure to avoid those statues again as well. Fight the Caznaggos as you go rightward, and the Flame Demon as well. Aria's exploration even has less freedom. Go left again and save your game and heal in the save room. Here, you'll find a HighPotion. What we have to do is get the boat going and use it as a platform to get up to the platforms in the upper right side of the room so we can proceed onward. To get there, follow the linear pathways, and use the boats as platforms to jump from place to place. Then, go back right to the previous room. He takes patience and skill to kill, but since you've beaten Death already, Legion shouldn't be a challenge for you at all. Check back for more Castlevania: Aria of Sorrow cheats to be posted. In addition, Gargoyles and Dead Crusaders are waiting for you here as well. It's probably not worth equipping however. You'll also fight the now-common Ukobacks as well. In here, you can go right, or you can go up. You have to do five sequences to break the wall at the end and gain access to the room to the right of this room. Go back left to the previous vertical corridor. Demon In each room, you can fight a bunch of enemies (and a boss in one) and gets some goods at the end. Balore is weak against Piercing and Slashing attacks (both attributes being easily obtainable at this point of the game) and shouldn't pose much of a threat. Full view of Castlevania: Aria of Sorrow - Balore. As a child, Balor was observing druids preparing noxious spells and the fumes entered his eye, this granted his eye incredible destructive power and so his eyelid… Go through this door into the next corridor. To fight him, Soma must attack his left eye while looking out for Balore's fists. In the Castlevania series, Balore is giant and wields a destructive eye-based attack, both features shared with his origin. ". Balore. We're done in this area for now. This is the Balmung, a very powerful sword you should make haste to equip. There are three worm creatures that come from the ball who shoot lasers. In this small room, smash the coffin for some goods and go right into the next room beyond that. Basically, head left a few more screens. Grab it, then go back right to the previous room. VS Balore. Once you enter the arena, go left through the first small initial room, and into the next room. Since he goes around in a square around the perimeter of the room, he's constantly chasing after you. Down this corridor, you'll fight some simple Mermen and a Man-Eater as you head right. Balore is taken from the Celtic mythology of Ireland. Work your way further down this corridor. There's a lot enemy resistance in here in the form of Tritons, as well as two new enemies we've yet to encounter - Dragon Pillar-like enemies that function underwater (called Fish Heads) and Skeleton Knight-like enemies with shields (called Dead Crusaders). That's what this walkthrough is for. With that in hand, head back left to the large previous room. You'll fight Mermen and Disc Armors along the way. In this phase, his DEF drops to 10. Go right again into the next vertical corridor there. Not all that useful - don't equip it.